When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
Melting the Behemoths
Their primary function is to lock onto an enemy Giant, Golem, or P.E. If you cherished this article and you would like to receive additional data pertaining to tower rush kindly visit our own internet site. K.K.A and shred its health pool before it reaches your princess tower.
These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
- The Cannon is a cheap, fast-cycling alternative to heavy towers.
- It costs a massive amount of elixir and decays over time.
- Don't let the tank connect.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Meta Environment | Best Building Choice |
|---|---|
| Everyone is playing Golem or Giant | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Spam-heavy ladder | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Balancing Your Defenses
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
A strong foundation guarantees a triumphant victory.