Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.

Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
- Use dash abilities to connect to the tower instantly.
- Overwhelm with sheer numbers.
- Bait out the inferno tower first.
Utility and Sniper Heroes
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
| Ability Type | How to Use It |
|---|---|
| Cloaking | Activate to survive a direct spell impact |
| Summoning/Swarm | Activate when the enemy has exhausted their splash damage spells |
Mastering Your Main
Ultimately, the best hero is the one that perfectly complements your natural tendencies and preferred deck type.
Lead your troops with confidence, and victory will follow.
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