Controlling the Arena: Map Control in Tower Rush

Body blocking buys time. If you are you looking for more information regarding tower rush look into the web-page. Don't get caught off guard.

In many strategy games, victory is determined by who possesses the strongest army or the most resources.


These bridges are the ultimate choke points—bottlenecks where massive armies are forced to cram into a tiny, localized area.

The Smelter at Rush

The Ultimate Choke Point


This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.


You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.


  • Body blocking buys time.
  • Don't get caught off guard.
  • Controlling the bridge prevents them from placing aggressive buildings.

Architectural Defense


This technique, known as funneling, allows you to dictate exactly where the final engagement will take place.


If you place two buildings slightly apart, leaving a small gap in the middle, melee units will naturally funnel into that gap.


Map PlayHow it Works
Forcing ResponsesConstantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other lane
Safe PlacementPlaying slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge

Dictating the Pace


This feeling of helplessness often leads them to make desperate, expensive plays that instantly lose the game.


Use the natural landscape to your advantage, build your own traps, and force the enemy to play on your terms.



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