These decks are not always the most powerful, but they are designed specifically to frustrate, annoy, and tilt the opponent.
In this guide, we will dissect the most infamous, rage-inducing tactics and provide the exact blueprints to counter them.
The Rocket Cycle Nuisance
This player has absolutely no intention of ever crossing the bridge with a troop to attack your tower directly.
To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.
- They will just rocket your troops and the tower simultaneously.
- They cannot rocket both sides at once.
- Don't rely on ground tanks.
Endless Pressure
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
| Annoying Deck | Core Concept |
|---|---|
| The Artillery Deck | Placing a defensive building on their side of the map that shoots your tower |
| The Cheese Push | Dropping a Balloon with a speed buff and freezing all your defenders instantly |
Staying Zen
They want you to get angry, spam emotes, and abandon your carefully planned strategy in a fit of rage.
Take a deep breath, mute their emotes immediately at the start of the match, and focus entirely on the geometry of the arena.
In the event you loved this article and you wish to receive more info relating to tower rush please visit our own internet site.