In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- Practice the timing in friendly battles.
- They pull heavy units very reliably.
- They are perfect for distracting hard hitters.
Lane Swapping and Reverse Kiting
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Kiting Card | Best Target |
|---|---|
| Cheap Tank | It absorbs damage while walking away, making it the perfect bait |
| Skeletons | Slow attacking units like the P.E.K.K. To check out more information on tower rush stop by the web-site. A or Prince |
The Psychological Impact
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.